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Effects of Speed of a Collocated Virtual Walker and Proximity Toward a Static Virtual Character on Avoidance Movement Behavior.
Michael G. Nelson
Alexandros Koilias
Dominic Kao
Christos Mousas
Published in:
ISMAR (2023)
Keyphrases
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virtual characters
virtual environment
embodied conversational agents
social interaction
virtual reality
serious games
virtual world
case study
virtual humans
mobile robot
pedagogical agents
limit cycle