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Creating Virtual Alter Egos or Superheroines? Gamers' Strategies of Avatar Creation in Terms of Gender and Sex.

Sabine TrepteLeonard ReineckeKatharina-Maria Behr
Published in: Int. J. Gaming Comput. Mediat. Simulations (2009)
Keyphrases
  • virtual world
  • virtual reality
  • search strategies
  • website
  • virtual environment
  • human computer interaction
  • online game
  • creation process
  • database
  • machine learning
  • individual differences