On Determinisation of Good-for-Games Automata.
Denis KuperbergMichal SkrzypczakPublished in: ICALP (2) (2015)
Keyphrases
- game theoretic
- video games
- cellular automata
- educational games
- game playing
- game theory
- game tree search
- general game playing
- game design
- weighted majority
- finite state
- perfect information
- finite automata
- nash equilibria
- nash equilibrium
- probabilistic automata
- leader follower
- cooperative game
- monte carlo tree search
- genetic algorithm
- learning games
- human computation
- tree automata
- imperfect information
- finite state machines
- hidden markov models
- data model