Gaze-Dependent Refresh Technique for a Low-Power VR System.
Won-Been JeongSeung-Woo LeePublished in: ICCE (2024)
Keyphrases
- low power
- low cost
- high speed
- power consumption
- virtual reality
- eye tracking
- high power
- virtual environment
- wireless transmission
- single chip
- eye movements
- vlsi circuits
- low power consumption
- gate array
- digital signal processing
- logic circuits
- mixed signal
- cmos technology
- long range
- image sensor
- real time
- hardware and software
- video data
- video sequences