A Calibration Interface for 3D Gaze Depth Disambiguation in Virtual Environments.
Cameron BoydMia ThompsonMadeline SmithGokila DoraiJason OrloskyPublished in: VR Workshops (2024)
Keyphrases
- virtual environment
- gaze estimation
- gaze tracking
- gaze detection
- virtual reality
- eye tracking
- human computer interface
- interaction model
- computer graphics
- virtual world
- head movements
- multi user
- natural interaction
- gaze direction
- calibration procedure
- camera calibration
- eye gaze
- computer screen
- input device
- eye movements
- virtual humans
- physical environment
- depth information
- visual attention
- depth map
- collision detection
- role play
- visual search
- user interface
- human computer interaction
- stereo camera
- virtual learning environments
- virtual objects
- virtual agents
- eye tracker
- learning processes
- virtual training
- serious games