Virtual Reality Cue Reactivity Assessment in Cigarette Smokers.
Patrick S. BordnickKen M. GraapHilary L. CoppJeremy C. BrooksMirtha FerrerPublished in: Cyberpsychology Behav. Soc. Netw. (2005)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- three dimensional
- virtual reality technology
- computer animation
- augmented reality
- photorealistic
- virtual training
- virtual space
- virtual humans
- computer interface
- virtual museum
- computer vision
- virtual laboratory
- visual data mining
- collaborative virtual environments
- real time
- dynamic environments