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Treating Programs as Objects: The Computational Proxy Experience.

David MaierJudith Bayard Cushing
Published in: DOOD (1993)
Keyphrases
  • d objects
  • learning algorithm
  • complex scenes
  • data sets
  • object model
  • real world objects
  • object oriented languages
  • neural network
  • multiscale
  • moving objects
  • user experience
  • object classes
  • multiple objects
  • game players