Navigating the Virtuality-Reality Clash: Reflection and Design Patterns for Industrial Mixed Reality Applications.
Sebastian Felix RauhCristian BogdanGerrit MeixnerAndrii MatviienkoPublished in: Conference on Designing Interactive Systems (2024)
Keyphrases
- mixed reality
- design patterns
- learning games
- augmented reality
- software engineering
- object oriented
- computer generated imagery
- distance learning
- virtual world
- software architecture
- digital museum
- software systems
- intelligent environments
- object oriented software
- database driven
- human computer interaction
- learning objects
- machine learning
- real time
- database
- virtual humans
- computer vision