Fuzzy State Machine Modelling of Agents and their Environments for Games.
Norman E. GoughHussam SulimanQuasim H. MehdiPublished in: GAME-ON (2000)
Keyphrases
- state machine
- learning agents
- state machines
- game theoretic
- multi agent systems
- nash equilibria
- multi agent
- dynamic environments
- minority game
- opponent modeling
- bounded rationality
- complex environments
- highly dynamic
- fault tolerant
- open systems
- finite state machines
- multiagent systems
- coalitional games
- fuzzy logic
- multiple agents
- multiagent learning
- multi agent decision making
- fuzzy sets
- mixed strategy
- autonomous agents
- cooperative
- stochastic games
- intelligent agents
- game theory
- multi agent environments
- mobile agents
- game players
- software agents
- video games
- fuzzy rules
- cooperative game
- computer games
- game playing
- nash equilibrium
- solution concepts
- reinforcement learning agents
- single agent
- load balancing
- educational games
- resource allocation
- imperfect information
- two player games
- social welfare
- autonomous entities
- database systems
- decision making