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Static and Dynamic Difficulty Level Design for Edutainment Game Using Artificial Neural Networks.
Kok Wai Wong
Chun Che Fung
Arnold Depickere
Shri Rai
Published in:
Edutainment (2006)
Keyphrases
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using artificial neural networks
artificial neural networks
higher level
serious games
design process
knowledge level
neural network
knowledge based systems
game theory
interactive storytelling