Towards the Creation of Tools for Automatic Quality of Experience Evaluation with Focus on Interactive Virtual Environments.
Juan Antonio De Rus AranceMario MontagudMaximo CobosPublished in: IMX (2023)
Keyphrases
- virtual environment
- virtual reality
- computer graphics
- synthetic characters
- virtual world
- virtual characters
- role play
- virtual space
- natural interaction
- user friendly
- multi user
- virtual learning environments
- virtual humans
- physical environment
- serious games
- interactive systems
- social interaction
- image processing
- multi user virtual environments
- computer vision
- real world
- learning mechanism
- learning processes
- interaction model
- learning strategies
- virtual training