Information Sharing in an Online Game Supply Chain.
Benyong HuLin LiuChao MengPublished in: IEEE Trans. Engineering Management (2022)
Keyphrases
- online game
- information sharing
- supply chain
- bullwhip effect
- virtual communities
- online gaming
- supply chain management
- educational games
- game based learning
- computer games
- inventory management
- knowledge sharing
- lead time
- decision making
- information exchange
- service level
- public sector
- inventory control
- law enforcement
- information systems
- customer demand
- supplier selection