Listen and Play: Auditory-Motor Interaction in a Bard's Tale Video Game.
Katya A. Alvarez-MolinaAaron JöllenbeckRainer MalakaPublished in: iLRN (2018)
Keyphrases
- video games
- game playing
- quest atlantis
- learning experience
- playing games
- game play
- game mechanics
- game design
- educational games
- game players
- computer games
- sensory inputs
- signal processing
- game engine
- information processing
- learning tools
- motor control
- middle school
- game based learning
- control system
- visual information
- evoked potentials
- human computer interaction
- commercial games
- serious games
- direct drive
- end users