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The prenucleolus and the prekernel for games with communication structures.
Anna B. Khmelnitskaya
Peter Sudhölter
Published in:
Math. Methods Oper. Res. (2013)
Keyphrases
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turn taking
communication protocol
video games
multi party
learning algorithm
computer games
communication channels
game playing
resource constrained
real time
case study
game theory
computer networks
nash equilibria
communication patterns