The Server Allocation Problem for Session-Based Multiplayer Cloud Gaming.
Yunhua DengYusen LiRonald SeetXueyan TangWentong CaiPublished in: IEEE Trans. Multim. (2018)
Keyphrases
- computer games
- educational games
- game play
- role playing game
- serious games
- mobile games
- cloud computing
- map reduce
- video games
- client server
- online game
- database
- web server
- central server
- multi player
- learning tools
- single server
- low latency
- game based learning
- game development
- client server architecture
- learning processes
- learning environment