Setting the scene: Scaffolding stories to benefit middle school students learning to program.
Jordana H. KerrMary ChouReilly EllisCaitlin KelleherPublished in: VL/HCC (2013)
Keyphrases
- middle school
- students learning
- science education
- science learning
- collaborative learning
- grade students
- concept mapping
- middle school students
- learning platform
- high school
- video games
- student learning
- learning environment
- high school students
- concept maps
- computer technology
- learning outcomes
- technology enhanced
- teaching methods
- language learning
- game based learning
- authoring tool