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A rapid hierarchical rendering technique for translucent materials.
Henrik Wann Jensen
Juan Buhler
Published in:
SIGGRAPH Courses (2005)
Keyphrases
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computer graphics
image synthesis
real time
photorealistic
texture mapping
hierarchical structure
high fidelity
hierarchical model
image based rendering
graphics hardware
ray tracing
cluster of workstations
information systems
image generation
rendered images
subsurface scattering