Modeling Curiosity in Virtual Companions to Improve Human Learners' Learning Experience.
Qiong WuChunyan MiaoCyril LeungPublished in: WI-IAT (2) (2015)
Keyphrases
- learning experience
- learning outcomes
- learning process
- e learning
- learning tools
- learning resources
- learning styles
- learning scenarios
- video games
- mobile learning
- technology supported
- learning situations
- computer based learning
- learning processes
- online learning environments
- virtual environment
- learning design
- mobile technologies
- virtual learning environments
- peer assessment
- learning materials
- learning systems
- m learning
- learning opportunities
- personalized learning
- assessment tool
- mobile phone
- immersive environments
- learning objects
- multimedia