Scheduling games with machine-dependent priority lists.
Vipin Ravindran VijayalakshmiMarc SchröderTami TamirPublished in: Theor. Comput. Sci. (2021)
Keyphrases
- round robin
- batch processing
- scheduling problem
- manufacturing cell
- flowshop
- parallel machines
- unrelated parallel machines
- scheduling algorithm
- priority scheduling
- scheduling jobs
- scheduling policies
- video games
- preventive maintenance
- shop floor
- sequence dependent setup times
- setup times
- game theoretic
- material handling
- identical machines
- game playing
- scheduling decisions
- single machine
- flexible manufacturing systems
- computer games
- cell formation
- resource allocation
- load balancing
- pure nash equilibria
- weighted majority
- wafer fabrication
- information systems
- board game
- production scheduling
- precedence constraints
- online game
- game design
- processing times
- serious games
- monte carlo
- learning experience