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A parallelized screen-based method for rendering polylines and polygons on terrain surfaces.
Jiangfeng She
Yang Zhou
Xin Tan
Xingong Li
Xingchen Guo
Published in:
Comput. Geosci. (2017)
Keyphrases
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three dimensional
real time
similarity measure
significant improvement
computational cost
pairwise
dynamic programming
free form
computer vision
computational complexity
probabilistic model
multi view
pose estimation
segmentation method