A graphics and vision unified processor with 0.89µW/fps pose estimation engine for augmented reality.
Jae-Sung YoonJeong-Hyun KimHyo-Eun KimWon-Young LeeSeok-Hoon KimKyusik ChungJun-Seok ParkLee-Sup KimPublished in: ISSCC (2010)
Keyphrases
- pose estimation
- augmented reality
- computer vision
- computer generated images
- markerless
- computer graphics
- real time
- virtual reality
- d objects
- user interface
- degrees of freedom
- human body
- vision system
- frame rate
- position and orientation
- multiple cameras
- real scenes
- depth images
- human computer interaction
- feature points
- image processing
- body parts
- object recognition
- urban environments
- real environment
- virtual environment
- image sequences