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Ray tracing on programmable graphics hardware.
Timothy J. Purcell
Ian Buck
William R. Mark
Pat Hanrahan
Published in:
ACM Trans. Graph. (2002)
Keyphrases
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ray tracing
programmable graphics hardware
processing speed
image synthesis
graphics hardware
computationally intensive
dynamic programming
photorealistic
times faster
parallel processing
texture mapping
implicit surfaces
specular reflection
d scene
surface reconstruction
integral image