Targeting social learning and engagement: What serious games and gamification can offer to participatory modeling.
Elena BakhanovaJaime Andres GarciaWilliam L. RaffeAlexey A. VoinovPublished in: Environ. Model. Softw. (2020)
Keyphrases
- serious games
- social learning
- game mechanics
- virtual environment
- game design
- social interaction
- individual learning
- video games
- educational games
- digital games
- learning processes
- design principles
- game play
- game engine
- computer games
- social skills
- game development
- learning community
- learning environment
- social dimensions
- artificial intelligence
- communication skills
- digital signage
- multi touch
- virtual characters
- virtual world
- case study
- usability testing
- game based learning