Login / Signup
Multimodal selection techniques for dense and occluded 3D virtual environments.
Lode Vanacken
Tovi Grossman
Karin Coninx
Published in:
Int. J. Hum. Comput. Stud. (2009)
Keyphrases
</>
virtual environment
virtual reality
virtual world
computer graphics
multi user
multi modal
physical environment
learning processes
serious games
collision detection
virtual agents
virtual objects
role play
learning experience
learning systems
stereo pair
virtual space
multimodal interaction
synthetic characters