An interactive serious game to Target perspective taking skills among children with ASD: A usability testing.
Parisa GhanouniTal JarusJill G. ZwickerJoseph LucyshynPublished in: Behav. Inf. Technol. (2021)
Keyphrases
- usability testing
- serious games
- social skills
- autism spectrum disorder
- educational games
- communication skills
- computer games
- virtual environment
- video games
- game engine
- usability problems
- game play
- game based learning
- game development
- learning scenarios
- game design
- user interaction
- expert systems
- web search
- design principles
- learning processes
- case study