A hybrid neural network and Minimax algorithm for zero-sum games.
Mathys C. du PlessisPublished in: SAICSIT (2009)
Keyphrases
- dynamic programming
- detection algorithm
- learning algorithm
- optimal solution
- computational complexity
- linear programming
- preprocessing
- improved algorithm
- times faster
- np hard
- segmentation algorithm
- decision trees
- matching algorithm
- theoretical analysis
- worst case
- probabilistic model
- computational cost
- upper bound
- classification algorithm
- game theory
- cost function
- training set