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Gendered design bias: gender differences of in-game character choice and playing style in league of legends.

Gege GaoAehong MinPatrick C. Shih
Published in: OZCHI (2017)
Keyphrases
  • learning algorithm
  • design process
  • computer games
  • game playing
  • virtual world
  • case study
  • video games
  • gender differences
  • board game