Smart Tales: An Awareness Game for Ambient Assisted Living.
Paolo SernaniFabiano DalpiazAldo Franco DragoniSjaak BrinkkemperPublished in: AmI (2015)
Keyphrases
- ambient assisted living
- smart environments
- ambient intelligence
- home environment
- independent living
- smart home environment
- smart home
- older adults
- service oriented
- ubiquitous computing
- video games
- pervasive computing
- context aware
- human activities
- activities of daily living
- home environments
- sensor data
- artificial intelligence
- activity recognition
- daily activities
- input device
- hidden markov models
- expert systems