Computer Program for Scissors Game May Infer Opponent's Tactics.
Kouichirou YamamotoEiji UozumiShin YamamotoNoboru SugiePublished in: INTERACT (2001)
Keyphrases
- human players
- computer programs
- imperfect information
- game ai
- computer chess
- card game
- evaluation function
- game playing
- serious games
- video games
- game design
- game programming
- game tree
- computer games
- computer controlled
- game theory
- computer technology
- monte carlo search
- computer systems
- computer poker
- game theoretic
- programming language
- pursuit evasion
- role playing
- game play
- nash equilibrium
- logic programs