Techniques for Handling Video in Virtual Environments.
Gianpaolo U. CarraroJohn T. EdmarkJ. Robert EnsorPublished in: SIGGRAPH (1998)
Keyphrases
- virtual environment
- virtual world
- virtual reality
- multi user
- computer graphics
- video sequences
- physical environment
- collision detection
- video content
- video data
- serious games
- virtual characters
- real time
- multimedia
- virtual learning environments
- role play
- synthetic characters
- video frames
- virtual humans
- learning processes
- interaction model
- computer vision
- real world