Optimizing stereo video formats for projection based virtual reality.
Gary LindahlThomas A. DeFantiDan SandinGregory DaweMaxine D. BrownPublished in: SIGGRAPH Abstracts and Applications (1998)
Keyphrases
- virtual reality
- stereo video
- multi view
- virtual environment
- real time
- free viewpoint video
- computer graphics
- three dimensional
- virtual world
- stereo matching
- disparity estimation
- video sequences
- photorealistic
- augmented reality
- virtual humans
- computationally efficient
- virtual reality technology
- virtual space
- multiview video coding
- virtual museum
- interactive virtual
- tangible user interface
- action recognition
- signal processing
- viewpoint
- image processing
- computer vision