Virtual Reality and Augmented Reality for Immersive Learning: A Framework of Education Environment Design.
Biqin YangPublished in: Int. J. Emerg. Technol. Learn. (2023)
Keyphrases
- virtual reality
- augmented reality
- learning games
- virtual environment
- virtual world
- virtual reality technology
- mixed reality
- virtual training
- computer graphics
- real environment
- virtual laboratory
- three dimensional
- virtual space
- photorealistic
- virtual objects
- virtual humans
- collaborative virtual environments
- learning process
- tangible interaction
- computer animation
- engineering education
- tangible user interface
- mobile learning
- multi user
- virtual reality environments
- e learning
- markerless
- interactive virtual
- serious games
- simulation environment
- head mounted display
- mobile robot
- camera tracking
- software engineering
- design process
- expert systems
- motion capture
- real scenes
- digital games
- computer vision