DEMO PAPER: Deep Reinforcement Learning for Real-Time Fear Induction in an SCP-087-Inspired Horror Game.
Yuan TuMaxim MozgovoyPublished in: CoG (2023)
Keyphrases
- real time
- reinforcement learning
- image recognition
- function approximation
- robotic control
- video games
- game theory
- low cost
- machine learning
- state space
- nash equilibrium
- computer games
- optimal control
- cooperative game
- game play
- educational games
- control system
- inductive learning
- markov decision processes
- multi agent
- game playing
- explanation based learning
- nash equilibria
- mobile games