Méthodes de conception de Serious Games. Vers un modèle générique ?
Damien DjaoutiPublished in: Ingénierie des Systèmes d Inf. (2015)
Keyphrases
- serious games
- virtual environment
- video games
- game engine
- game play
- intelligent tutoring
- computer games
- educational tools
- educational games
- design principles
- usability testing
- learning scenarios
- game design
- game based learning
- virtual characters
- game development
- social skills
- soft skills
- machine learning
- learning processes
- information technology
- case study