Subjective and Objective Quality Assessment of 2D and 3D Foveated Video Compression in Virtual Reality.
Yize JinMeixu ChenTodd GoodallAnjul PatneyAlan C. BovikPublished in: IEEE Trans. Image Process. (2021)
Keyphrases
- video compression
- virtual reality
- quality assessment
- subjective quality
- objective measures
- low bit rate
- quality metrics
- reduced reference
- video quality assessment
- video coding
- motion compensation
- video quality
- image quality
- motion estimation
- virtual environment
- image quality metrics
- compression ratio
- bit rate
- visual quality
- motion compensated
- video data
- image quality assessment
- video processing
- human visual system
- computer graphics
- data quality
- three dimensional
- structural similarity
- motion vectors
- virtual world
- collaborative virtual environments
- macroblock
- virtual reality technology
- virtual humans
- subjective evaluation
- bitstream
- interactive virtual
- discrete cosine transforms
- rate distortion
- video sequences
- high quality
- computer vision
- real time
- computational complexity
- databases