Ballroom Dance Training with Motion Capture and Virtual Reality.
Sophia MaierSebastian OberdörferMarc Erich LatoschikPublished in: MuC (2024)
Keyphrases
- motion capture
- virtual reality
- computer graphics
- virtual training
- computer animation
- virtual humans
- virtual environment
- human motion
- human body
- human movement
- human figure
- human motion capture
- human computer interaction
- augmented reality
- computer vision
- three dimensional
- virtual world
- multi view
- virtual reality technology
- humanoid robot
- multi sensory
- motion capture data
- photorealistic
- markerless
- image processing
- monocular video sequences
- visual data mining
- body movements
- virtual space
- real time
- training set
- force feedback
- collaborative virtual environments
- body parts
- software engineering
- interactive virtual