Adopting creative pedagogy for STEAM education in technology enhanced environments.
Yagmur Cisem YilmazPublished in: EC-TEL (Doctoral Consortium) (2021)
Keyphrases
- technology enhanced
- collaborative learning
- e learning
- higher education
- technology enhanced learning
- language learning
- experiential learning
- learning community
- learning platforms
- learning process
- learning design
- science learning
- educational technology
- professional learning
- learning technologies
- web based educational systems
- mobile learning
- case study
- teacher professional development
- blended learning
- content analysis
- computer supported
- machine learning
- knowledge management
- computer supported collaborative learning
- educational games
- distance education
- knowledge building
- learning experience
- recent advances
- learning activities
- learning objects
- learning resources
- knowledge sharing