Can you cut it?: an exploration of the effects of editing in cinematic virtual reality.
Tina KjærChristoffer B. LillelundMie Moth-PoulsenNiels C. NilssonRolf NordahlStefania SerafinPublished in: VRST (2017)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- virtual reality technology
- three dimensional
- photorealistic
- virtual humans
- virtual museum
- virtual world
- computer interface
- virtual space
- computer vision
- multi sensory
- virtual training
- visual data mining
- real time
- computer animation
- mobile robot
- pattern recognition
- multimedia
- interactive virtual