Designing successive target selection in virtual reality via penetrating the intangible interface with handheld controllers.
Yang LiSayan SarcarKibum KimHuawei TuXiangshi RenPublished in: Int. J. Hum. Comput. Stud. (2022)
Keyphrases
- virtual reality
- augmented reality
- computer interface
- virtual environment
- tangible user interface
- computer graphics
- three dimensional
- user interface
- computer animation
- photorealistic
- interactive virtual
- virtual world
- control system
- virtual reality technology
- virtual humans
- force feedback
- mobile devices
- mobile phone
- visual data mining
- virtual training
- computer vision
- multi sensory
- real time
- image processing