Hybrid CPU-GPU Unstructured Meshes Parallel Volume Rendering on PC Clusters.
Manuel JuliachsThierry CarrardJean-Philippe NominePublished in: EGPGV (2007)
Keyphrases
- graphics hardware
- graphics processing units
- volume rendering
- volume visualization
- general purpose
- parallel programming
- volume data
- gpu implementation
- parallel computing
- parallel processing
- parallel computation
- parallel implementation
- ray casting
- efficient implementation
- computing systems
- floating point
- real time
- compute unified device architecture
- multiresolution
- massively parallel
- graphics processors
- parallel architectures
- processing speed
- direct volume rendering
- high performance computing
- d mesh
- processing units
- face recognition
- image processing