Engagement detection and enhancement for STEM education through computer vision, augmented reality, and haptics.
Hasnain Ali PoonjaMuhammad Ayaz ShiraziMuhammad Jawad KhanKashif JavedPublished in: Image Vis. Comput. (2023)
Keyphrases
- augmented reality
- computer vision
- object detection
- learning games
- mixed reality
- virtual objects
- virtual reality
- image processing
- real environment
- computer graphics
- learning environment
- human computer interaction
- promising experimental results demonstrate
- object recognition
- live video
- head mounted display
- markerless
- camera calibration
- digital games
- user interface
- e learning
- vision system
- computer generated images
- real scenes
- optical flow
- video sequences
- molecular structures
- fiducial markers