A Toolbox for Modelling Engagement with Educational Videos.
Yuxiang QiuKarim DjemiliDenis EleziAaneel Shalman SrazaliMaría Pérez-OrtizEmine YilmazJohn Shawe-TaylorSahan BulathwelaPublished in: AAAI (2024)
Keyphrases
- e learning
- video sequences
- software package
- video content
- digital games
- learning environment
- video data
- user generated
- distance education
- multimedia
- learning community
- learning technologies
- moving camera
- video frames
- online learning
- video surveillance
- key frames
- learning design
- video analysis
- educational games
- educational technology
- lifelong learning
- image sequences
- game mechanics