An Analysis of Application the Kahoot! Tool in a Gamified Approach to Face-to-face and Emergency Remote Teaching and Learning of Software Engineering.
Vitor de Souza CastroSandro Ronaldo Bezerra OliveiraPublished in: FIE (2022)
Keyphrases
- software engineering
- learning process
- learning systems
- learning algorithm
- online learning
- effective learning
- web based learning
- classroom teaching
- hybrid learning
- reinforcement learning
- artificial intelligence
- knowledge acquisition
- cooperative learning
- learning environment
- science education
- learning sciences
- computer assisted instruction
- interactive learning
- educational software