A cheat controlled protocol for centralized online multiplayer games.
Bei Di ChenMuthucumaru MaheswaranPublished in: NETGAMES (2004)
Keyphrases
- online game
- computer games
- role playing game
- game play
- educational games
- serious games
- game development
- imperfect information
- video games
- mobile games
- multi player
- online learning
- game based learning
- game design
- nash equilibria
- distributed environment
- game theory
- game playing
- multi agent
- virtual communities
- communication protocol
- evaluation function
- cryptographic protocols
- learning games
- social media
- cooperative