A hybrid augmented reality guide for underwater cultural heritage sites.
Jan CejkaAttila ZsirosFotis LiarokapisPublished in: Pers. Ubiquitous Comput. (2020)
Keyphrases
- augmented reality
- cultural heritage
- digital libraries
- virtual objects
- multimedia
- human computer interaction
- real scenes
- markerless
- cidoc crm
- mixed reality
- website
- virtual reality
- digital archives
- learning games
- promising experimental results demonstrate
- real environment
- camera tracking
- user interface
- molecular structures
- vision system
- digital collections
- live video
- tangible interaction