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Using "CaveUT" to build immersive displays with the unreal tournament engine and a PC cluster.
Jeffrey Jacobson
Published in:
SI3D (2003)
Keyphrases
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pc cluster
parallel processing
dynamic load balancing
parallel algorithm
virtual reality
virtual world
virtual environment
learning environment
data partitioning
real time
learning experience
multi user
human computer interaction
high resolution
personal computer
simulation tool
data sets
generation method