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DL-DDA - Deep Learning based Dynamic Difficulty Adjustment with UX and Gameplay constraints.
Dvir Ben Or
Michael Kolomenkin
Gil Shabat
Published in:
CoG (2021)
Keyphrases
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deep learning
game play
video games
user experience
unsupervised learning
unsupervised feature learning
machine learning
learning experience
mental models
game design
weakly supervised
computer games
game playing
educational games
expert systems
e learning
computer vision