A serious game development process using competency approach: Case Study: Elementary School Math.
Arturo Barajas SaavedraFrancisco Álvarez RodríguezJaime Muñoz ArteagaRené Santaolaya SalgadoCésar Alberto Collazos OrdóñezPublished in: Interacción (2014)
Keyphrases
- development process
- elementary school
- serious games
- case study
- grade students
- fourth grade
- game development
- pilot study
- virtual environment
- computer games
- software development
- pre and post tests
- game play
- video games
- design process
- science learning
- software engineering
- learning scenarios
- concept maps
- design principles
- game design
- learning styles
- systems development
- educational games
- development processes
- learning experience
- open source
- tutoring system
- professional development
- databases
- hong kong
- teaching materials
- business process
- knowledge management
- multimedia