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GPUAnimats - Simulating animats, an agent-based, artificial life model on graphical processing units.

Dara Q. QuachDaniel P. PlayneChris Scogings
Published in: Concurr. Comput. Pract. Exp. (2020)
Keyphrases
  • artificial life
  • real world
  • probabilistic model
  • processing units
  • information systems
  • feature selection
  • high level
  • fine grained