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Progressive real-time rendering of unprocessed point clouds.
Markus Schütz
Michael Wimmer
Published in:
SIGGRAPH Posters (2018)
Keyphrases
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point cloud
real time rendering
computer graphics
image based rendering
gpu implementation
image synthesis
structure from motion
surface reconstruction
point sets
frame rate
photorealistic
stereo camera
real time
video sequences
dynamic scenes
virtual reality
general purpose
face recognition